As it was said to me recently, very often something goes from being mysterious and magical to obvious (I'm looking at you not-so-magical-anymore Grails wiring). So it goes with test driving ontologies (or at least it did for me). One of the standard methodologies for ontology development is creating competency questions for an ontology to successfully answer. This generally means gathering requirements, use cases, organising the data and ontology, testing them and maintenance. Doesn't that sound an awful lot like waterfall? It would appear obvious, that just like code, ontologies could be developed using test driven design (neh development) instead. This should have the same benefits as agile code - like being more adaptable to change.
The closest paper I've come to that talks about this idea is, "Unit tests for ontologies" (and there's also bachelor thesis, Unit Testing for Ontologies). Unfortunately, it talks about adding tests during the maintenance of software. Luckily, it talks about using them as a way to initially build the ontology and surely that would be a way to drive out an ontology. Good stuff. I could imagine that certain good patterns of ontology design like making them small, self consistent, fast, intuitive, etc. would all come naturally out of applying TDD techniques.
As an aside the unit testing paper also mentions the usefulness of autoepistemic operators (K and A). You can state that for a given instance there must exist a certain property, for example, a country must have a capital city.
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